2/26/25 ~ After a 200+ day hiatus, SIMON is back on the board! New Episodes will be releasing weekly come
March 4th, 2026.
2/26/25 ~ The Gallery has been updated with new Artwork. Go check it out!
2/26/25 ~ The site will be updated with even more QoL changes. obsolete images and text will be removed and replaced
as such.
12/31/24 ~ SPICE & CO. is no longer set to release March 2026 and will be shelved until further notice.
12/31/24 ~ An official Shop is in the works now that I've made an account with PayHip! Keep an eye out for
limited edition wallpapers and my brushes!
12/31/24 ~ SIMON's hiatus is over with and production has continued. Release is still set for March of 2026.
12/31/24 ~ New Images have been added within the gallery!
12/31/24 ~ The Site has been updated with more QoL changes, specifically in the Gallery to make images load
faster.
The Studio Geek Factory site has been updated with QoL changes and new animations.
Old text and obsolete images have been removed and replaced as needed.
The 1st season of SPICE & CO. is set to release in the Early year of 2026.
SIMON has been put on an indefinite hiatus until production of SPICE & CO. has finished wrapping up.
A new SPICE & CO. blog has been released under the Blogs and Topics Section. Go give it a read if you want!
A new Episode of SIMON has been released in Projects > SIMON > EPISODE ONE. Go check it out!
Gun Gluttons 2D will be put on Hiatus until further notice.
Ten Hundred has been shelved indefinitely as I have too many projects currently open right now and need to
minimize as much as possible.
SIMON: The Magnus Opus
Up until recently, I've wanted to make a comic with cool characters people could relate to or either find solace in. Despite the series eventually becoming something of a Battle Odyssey and focusing less on the human aspect, I still wanted to tell a story of hardships and resilience. SIMON will be the ultimate Web Comic. I've had many iterations of the series fail due to my lacking art skills and storytelling at the time of its inception back in 2020. Now that I've had time to grow a bit, I feel I can make a product worth people's time...
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